Guergana

Guergana is a software developer working mainly on free and open source software, educational tools and non-profit organisations currently working at the Open Science Lab of the German National Library of Science and Technology creating open source tools in the field of cultural research. With a Bachelor’s degree in Computer Science, her interest in the creative use of media and technology led her to a Master’s degree in Design of Multimedia and Interactive Systems and later a research degree in Theory and History of Cinema in Barcelona. For several years she has been working on projects that combine audio, video, design and programming.


Session

09-19
19:05
15min
Democratizing the creation of video tools with Open Source: Grassroots Community building and the recurBoy
Guergana

The world of hardware for video art can be intimidating. Compared to the accessible ecosystem for audio makers, dedicated video instruments are often scarce, expensive, or proprietary, creating a high barrier to entry.
The recurboy, a standalone digital video sampler, was designed to challenge this. As an open-source hardware and software project, its goal was to dismantle financial and technical barriers by
empowering artists to build their own instrument. What began as a tool for soldering workshops, however, evolved into something more significant: a vibrant, user-sustained community.
This presentation traces the journey of the recurboy from a shared workshop project to a global grassroots videoart making community.
We'll explore how users, connected through online platforms like a dedicated Facebook group and scanlines.xyz, formed a collaborative network for support, knowledge-sharing, and creative exchange.
This community not only built devices but also collectively problem-solved, shared modifications, and fostered a sense of shared purpose, a momentum recognized by features on platforms
like Adafruit.

The story of the recurboy demonstrates that the most vital outcome of an open-source project can be the community it inspires. It is a case study in how providing an accessible, buildable tool can cultivate a space where practice, learning, and collective care flourish, creating a lasting ecosystem for digital video art.

The project can be found here:
https://github.com/cyberboy666/recurBOY

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